![]() You also have a time limit, though its quite generous, ticking away letting you know you don’t have all day to play around here.Īll of it is imaginative, much more so than the simple data hacking mini-games that plague games like Fallout, Deus Ex, Bioshock, Mass Effect, and Alpha Protocol. Hell, in the first hacking sequence you can get a version of Pong that runs on your in-game data reader! Running into violently spinning boxes gets you access codes and audio logs for the real world. Objects and enemies, represented by hostile-looking floating faces, float near you, either giving you boons or threatening your digital existence. Despite their help you will likely get lose and lose track of which way is forward and which wall was the ceiling a moment ago. Pieces of the walls will flash randomly in different colors and giant arrows will orient you and point towards your end goal in this cyber world. ![]() Walking up to a Cyberspace terminal you are transported into a 3D space of transparent rooms and hallways made up of squares and triangles, able to orient yourself as if floating in space. Cyberspace in System Shock (1994) is impressive not only by its wireframe visuals, but that no hacking mini-game I have come across in similar video games since have matched its uniqueness. ![]()
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